Zhou 'Wisp' Shanshan

Part-time cocktail waitress, part time information gatherer ... intrusion expert ...novice hitman. Wisp lives on the edge in more ways than one.

Description:

BOD: 4
AGI: 7
REA: 5
STR: 2
CHA:7
INT: 5
LOG: 1
WIL: 5
EDG: 3
MAG: 6

Qualities
+First Impression
+Mentor Spirit (Raven)
-Social Stress (was raped …held captive .. )
-Drug Addiction (moderate) ‘Alchohol’
-Drug Addiction (moderate) ´Bliss / ZEN´

Adept Powers
Adrenaline Boost (1)
Attribute Boost AGI, STR (1)
Combat Sense (1)
Improved Reflexes 3
Kinesics (3)
Traceless Walk – from mentor spirit
Voice Control (1) – from mentor spirit
0,5 pt left

Skills
Athletic skills 1
- Gymnastics
- Running
- Swimming
Stealth 2
- Disguise
- Sneaking
- Palming
Con 5
Etiquette 5
Impersonation 5
Locksmith 3
Negotiation 1
Perception 5
Unarmed Combat 1
Pistols 3 (automatics 5)
Exotic Melee Weapon (monofilament whip) 1

Knowledge Skills
Area Knowledge ´Hong Kong´ 2
Bars and Clubs 2
Cantonese N
English N
Triads 2
Gangs 1
Japanese 1
Security Design 1
Street Drugs 1

Contacts
Ed McKinley 3/3 – middle aged European journalist who drinks too much
Wang Lin Bao 4/1 – Upcoming polical intern with an interest in girls
Jinn-Jinn2/2 Bartender / drugdealer at the club where Wisp works sometimes …
Lee 1/5 Paramedic, the good samaritan who is trying to get Wisp clean … and off the street.

Identities

SINLESS – Zhou Shanshan

Fake SIN (2) – Raven … Wūyā Li-Mei
- Fake press card (2) which Ed Mckinley got her onetime to help with a story …
- Fake Licence (2): Pistol

Noteworthy Gear
Monofilament whip – cornered on her way home by a bar client turned nasty .. fighting for her life, she somehow managed to grab this of him … and next thing she knew her she stood over his mangled corpse ….knowing she should throw the gruesome tool away, she cant bring herself to do it

Other Gear

Bio:

Not knowing her background aside from having been told that she was found wandering the streets, barefoot and clutching a wooden toy bird, Wisps only early memories is of desperation and hunger …. she learned early that being adaptive to putting on a happy face is a necessary survival tool among the displaced of the 21st century … despite her immediate carefree can-do demeanor she is haunted by bad experiences she doesn’t like to talk about or even think about … rather blunting them, and chasing away thoughts with whatever stimuli is at hand … afterall ‘no one likes a sour apple’‘happy girls are pretty girls’ … needless to say Wisp has a few issues with moodswings …

BUILD
Priorities:
A – stats
B – race (elf)
C – skills
D – Physical Adept
E – Resources

SR_waitress_girl_rear.png

Zhou 'Wisp' Shanshan

Shadows of Hong Kong torbenbank4 ClausHBhm